Monday, November 28, 2011

Update the blog

  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
  • I am designing my game for any age limit.
  • WHAT will your game teach the player about your topic? (Be specific!)
  • My game will teach the player how pit bull abuse is effected and how we can help stop pit bull abuse.
  • WHERE does your game happen?
  • My game happens everywhere.
    • Describe the world you will design for your game.
    • The world will be at night time.
    • How will this setting add to the learning experience?
    • It will add to the learning experience by making it blend in.
  • HOW does your game world teach the player about your topic?
  •  It teaches them by learning how to prevent pit bull abuse.
    • What happens in the world that helps the player learn?
    • You can die or stay alive.
    • How does the player use what they learned to make something happen in the game.

    • WHY is a game a better way of understanding your topic than a quiz?
    • Because most people think quiz's are boring and would rather play a game.

1 comment:

  1. i think this is a good topic because pitbulls are awesome. And dont need to be abused.